Uwe Brunner is an architect, visual artist and researcher. He studied at the TU in Vienna, the School of Arts in Amsterdam and received his Master’s Degree from the Academy of Fine Arts in Vienna. His work has been exhibited and screened in multiple locations including MAK Museum for Applied Arts Vienna, SCI-Arc Los Angeles, Animation Nights New York etc. In 2017 he received the TISCH-Scholarship from the Federal Chancellery of Austria for his Master Project „A Virtual Cultivation“. Between 2017-2018 he was working with Mark Foster Gage, New York. Since 2019 he is a PhD candidate at the ./studio3 Institut für experimentelle Architektur in Innsbruck. His current research is focusing on Gottfried Sempers approach to theatricality in Architecture and his concept of Metamorphism in relation to new media like Virtual Reality and Extended Reality.
Cenk Guzelis is a Vienna based digital artist, filmmaker and master graduate in Art and Architecture from the Academy of Fine Arts in Vienna. He is working on constructing an interactive digital entity with a machine vision to help people dealing with Post Traumatic Stress Disorder. He worked in Computer Aided Manufacturing at the Platform for Analog and Digital Production, Institute for Art and Architecture, Academy of Fine Arts Vienna and led various LiDAR and animation workshops in Denmark and in Austria. In 2016, in the team of Innsbruck based Architecture Practice LAAC, he worked on the Architectural Film Project for the Montenegro pavilion at the 15th Venice Architecture Biennale. His short films were screened and awarded at festivals in Europe and in USA. In 2017, his short The Aleph received the Best Short Animation FX award at the 45th Boston Sci-Fi Film Festival. His point-cloud VR project, Theophil Hansen Revisited – A digital museum of Academy of Fine Arts in Vienna – was awarded for the Carl Appel Prize in Vienna.